quote:
Originally posted by Alpha Kodiak:
One aspect of reality that we lose in the game is that solar systems are not static. The planet locations relative to each are constantly changing. During the time involved for even one turn, the planets would move in relation to each other.
This was the subject of a LONG thread, about 5 months ago. I can't remember if there was ever a consensus, but I do remember that some people had halfway reasonable explanations for the (apparent) lack of orbital movement. (Besides the obvious one that it makes the programming harder.)