lol, puke, you know that fighters in the late game are just eaten up... totally useless against a max tech game...
and enigma, the talisman is the other unbalanced component i think that exists in se4... try not to use it? how good are long range weapons at max range with only combat sensor 3 + experience against a destroyer with ecm3 + stealth armor3 + experience? will you ever even hit at max range?
anyway, my idea is make both virus and subverter work ONLY after phased shields are down ... whats wrong with that?
heck, i'd make them even not work on regular shields and armor too maybe... whynot?

at least then the psychic race will need to research shield depleting weapons etc like the rest of the galaxy
[ January 03, 2003, 20:45: Message edited by: Cirvol ]