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Old January 4th, 2003, 12:16 AM

spoon spoon is offline
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Default Re: New Strategy: Drones with Subverters !

Quote:
Originally posted by Ragnarok:
Ok first we will consider the Talisman. If you are religious and you have this component without the AS. All the defender has to do is use a max range stratagy and they can easily defeat you if done right.
It's not like the AS is the only weapon on the ship, and the Talisman wins hands down in a max-range/max-range battle.

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Use missles, if PD is too heavy then go to the longest firing beam weapon you have with lots of combat modifiers.
Missiles rarely work, and the Talisman player can have just as many combat modifiers

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The AS has a max range of what 5? 6? You can easily over come that with the WMG or like weapon. Once again making it not impossible to defeat the AS.
I'd put my money on the AS ships

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If you are not religious with the AS then it will be harder to use the AS to win a game. Because it has a 100% to convert only at 1 range. After that it falls off alot. I think 50% by range 5 or 6 which ever it is. Which isn't that much.
You can put them on mounts, which raises it up pretty high.

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So while the Talisman may be a bit unbalanced I do not feel that it is a uber trait to have.
The main balancing factor is the tendency to gang up on Talisman weilders, and to do it early. This is a good sign that it is unbalanced. However, the threat of such an alliance kind of makes for a cool game mechanic in games with experienced players.

-spoon
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