Thread: mQNP
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Old January 4th, 2003, 10:30 PM
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Default Re: mQNP

Grit Tech uses mQNP, but is not yet complete. you can test out a pre-release of the mod here:

http://forum.shrapnelgames.com/newup...1041370616.zip

or read about the mod here:

http://www.shrapnelgames.com/cgi-bin...;f=23;t=001946

I am still working on balancing the engines, I am thinking of making them indirectly porportional to vehicle mass, instead of directly porportional.
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