
January 6th, 2003, 12:37 PM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
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Re: mQNP
Quote:
Originally posted by Pax:
quote: Originally posted by dumbluck:
Really? How would you accomplish that? Aspiring modders want to know!!!
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Set the mQNP to use mounts for entie CLASSES of ship, and vary EPM within that class, for example:
Basic engine = 1000kT
"Light Engines"; 2% mount, or 20kT engines
100kT Escort ... 1epm
200kT Frigate ... 2epm
300kT Destroyer ... 3epm
"Medium Engines"; 6% mount, or 60kT engines
500kT Light Cruiser ... 1epm
700kT Cruiser ... 2epm
900kT BattleCruiser ... 3epm
"Heavy Engines"; 18% mount, or 180kT engines
1300kT Battleship ... 1epm
1700kT Dreadnought ... 2epm
2100kT Baseship ... 3epm
Alternately, add +1epm to all the Medium-engine ships (for 2, 3, 4), and +2epm to all the Heavy-engine ships (for 3, 4, 5).
Thus, only three mounts:
Light
for ships 1kT to 499kT
Medium
for ships 500kT to 1299kT
Heavy
for ships 1300kT+ Oh, sure, you'll let him fiddle with the EPM, but you throw a fit when I mention it... (j/k)
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