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Starting tech bug?
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January 6th, 2003, 02:28 AM
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Suicide Junkie
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Re: Starting tech bug?
You have either added components ABOVE the colonization techs in components.txt, or added a new colonization-like component.
Move the non-colony techs down a few slots in the file.
I forget whether you need the new colony tech above or below the original ones...
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