Re: The "Birth-of-a-new-mod" Thread!
geoschmo,
I think that would be a fun mod. It souds very "Risk like". In fact I would like to proffer the name for these as
"Micro Mods" Mods with very few Components, Facilites, Tech Levels, .ect... They would be great for "Pick Me Up Games" where you wanted to play to a meaningful conclusion in a limited number of turns.
I could see in the R/P/S MM
6 Offensive Weapons
6 Counters to Offensive weapons
3 Tech Levels each
1 Engine with speed 6
No Intel
The only facilties would be Research, Ship Yards, Mineral Extrators, What elsE?
There would be no need for Rads or Organics.
Disclamer,
I only proffer the ideas. I have no intention of coding this MM.
[ January 06, 2003, 12:55: Message edited by: Gryphin ]
|