
January 7th, 2003, 08:32 AM
|
 |
First Lieutenant
|
|
Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: proximity mines & mine sweepers
Quote:
Once you enter a mined sector you go to a combat page in which mines with movement rate of, say 10, begin to charge on you to ram. and you can shoot them off.
|
I think you could mod something like this. Start with a fighter hull with a large afterburner ability, but no engines. Fill it with kamikazi warheads. You could even add cloaks. The only problems I can think of is getting them to attack when they're cloaked, and the fact that cloaked ships could slip past them. But, I suppose you could consider these "features".
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
|