Sinapus wrote:
quote:
Um, I think that maintenance reduction is a percentage taken off of the cost. I.e., it's 3%, but a race w/110% maintenance gets 10% taken off that cost. It doesn't eliminate maintenance costs.
That is how it used to work. In 1.19 it changed. If you build a race with a 110 Maintenance attribute, instead of 25% of cost per turn, you'll be paying 15% per turn. Prior to 1.19 you'd have been paying 22.5% (25% - 10% of 25%).
In my game, with maintenance at 3%, a 110 Maintenace would have had you paying 2.7% maintenance. Since I vastly increased all the hull costs of ships to more than ten times there current values, 110 Maintenance would still be a big deal.
Figure out your maintenance costs in a game, you'll find this is how it works. Easiest to do in a new game.