Re: does religious *need* the talisman?
Tne Time Shrine Rocks!!! It is a great Early Game advantage.
Boosts a whole system by 15% for less research and build cost than a system robotoid facility level 2.
Nature shrine is unique, 1 facility to improve a whole system. Great Late Game bonus for those really long games in a huge galaxy, if you build them early enough.
The War and Death shrines are OK, but they normally are not where you really need them. The facility slots could be put to better use. In the early game a 15% combat bonus is helpfull.
The Fate shrine saves the cost of researching Urban Pacification facilities. I heard the reduced chances for bad events actually works now? If so, avoiding a star explosion or deadly intel sounds worthwhile.
Yes, the Religous race trait needs a talisman. Maybe at a reduced bonus and reduced size.
Please fix the poor Crystaline race first!!!
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So many ugly women, so little beer.
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