Re: Modders: Text File Editor
Yes, good example. All of the files depend on consistant spacing and hard returns at the end of certain data elements. I, and other modders, have found that it is very easy to slip an additional space or extra return in there. This would not result in an invalid file like you see when you start up the game. Instead, the race will just stop researching, contructing, or designing based on the file in which the extra spacing is located - no error, nothing (very hard to track). Also, any editor should have the ability to compare two files similar to the "track changes" ability in Microsoft Word. This is always the first thing I do when a new patch comes out or I want compare my files with another modder to see what has or needs to be changed.
[This message has been edited by Tampa_Gamer (edited 23 January 2001).]
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