
January 11th, 2003, 05:50 AM
|
 |
Second Lieutenant
|
|
Join Date: Jul 2002
Posts: 442
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: PBW ethics, opinions please.
Quote:
Originally posted by Gozra:
Any one want to start a poll? On what is gamey or not gamey?
For instance
Multiple ship training faclities on several planets to reduce your training time. Gamey? or not gamey?
|
Not gamey. Anyone -- even an utter newbie like I was the first time I noticed this, during my first ever (solo, btw) game of SE4 *classic*, could ascertain the probable results of building a training facility on each of a planet and BOTH it's two moons, just by reading theLITERAL description.
And then, as I did, test it.
Ergo ... it might not OCCUR to you to do so, or, you mgiht nto FIND a two-moon planet.
So what?
You might also get stuck, early in a game, with nothing but small-and-tiny, mostly-domed colonies. I did, recently, on PBW. Would I call the guy who got luckier, with a couple big breathables within ready range of his HW, a cheater for it?
Hell no.
It might seem contrary to expectations WRT how the facilities work to some, but not to me. IMO, a single training facility represents "the best of the best" in naval academies (etc) on that entire PLANET (or moon).
If there's also a moon, you can have the best-of-the-best THERE, too.
Why shoud having two ultra-close-proximity "elite naval academies" do mroe good than a single academy?
One word: competition. Competitive spirit brings out the best (and worst) in people. Having two entire naval academies, able to form training squadrons and engage in wargames against each other ... each with their own cadet uniforms, own insignia-and-colors for the training vessels, and so on ... could greatly, greatly, enhance the efficacy of the efforts to train those cadets.
However, I personally think a training facility should give a ONE-time benefit to a ship, to a much higher level (say, 5x the facility level), and only upon construction, refit, or un-mothball of the ship ... representing the assignment of a NEW, well-trained crew.
However, SE4 doesn't do that ... more's the pity.
__________________
-- Sean
-- GMPax
Download the Small Ships mod, v0.1b Beta 2.
|