Re: PBW ethics, opinions please.
Well here goes stab II. I was playing a great game long ago in a c-64 galaxy far away. Lords of conquest. I the game you could trade resources for resources. Well I desperatly needed a horse to carry out an attack against an opponet. I traded a fellow player a horse for another horse the key 'Gamey" thing here was I got to pick the place where I could put the horse That I traded for anywhere on the board in any of my territories. Well I put it just right where I needed that horse and a few seconds later I had a new provence. And the player I took it from flew into a rage and accused me of cheating.
So the second definition of gamey is if you think of a clever move first that could be percived as gamey.
In Version 1.67 is it 'gamey' to put a weapons platform on a planet with the talisman with an engine destroying weapon on the platform so that when the enemy fleet attacks and one ship in the fleet has it's engine destroyed the fleet can't move until it is repaired? In other words you can only take one planet per game turn.
(I think it is clever use of your combat resources)
But that tactic can give you a big advantage in a game and it exploited a known bug.(engine destroying weapon in SEIV 1.67)
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The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
Clausewitz
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