Re: Firing order - which empire goes first?
In terms of "fair" or ballenced:
Borrowing a game mechanic from most of the tactical miniature games where the "time scale" was very small,
Side *A* fires, hits, and knocks out side *B*.
If side *A* was hidden then only surviving side *B* elements get to return fire.
If both sides could see each other at the begining of the fire phase then any damage done was put "on hold" untill the endi of the combat round.
So,
Phase 1: Gryphin's BattleCruiser destroys a Pooh Star Light Cruiser
Phase 2: The Pooh Star Light Cruiser can still unleash its weapons on a happless Gryphin Escort, (or anyother ship including the offending BC).
Then the Pooh Star Light Cruiser blows up and Pooh screams out some unprintable threat.
This would require a huge amount of hard code change.
[ January 14, 2003, 12:48: Message edited by: Gryphin ]
|