Re: Happiness
In my current game, I JUST got my first "mood increase" message. It is on a planet the I also just finished a ship, and I have 10 Police present (my design a bit different than yours tho). I don't know which year I placed the 10 troops there tho. If it is like the other game functions, 10 troops would take 10 turns to affect a change, 100 troops would take 1 turn.
Once a planet is "happy" using your method, and you pull the 100 troops off the planet, how long does it stay that way? I have noticed planets going from happy to inconsiderate in a just a few turns (yes, the word usage is intentional). I wonder if a 1%-5% happiness racial trait would sticky a planet to the "happy" mood? (barring any negative modifiers).
[ January 11, 2003, 13:40: Message edited by: couslee ]
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