Re: Happiness
May be you like to try theese happiness types I have created:
Name := Explorer
Description := Populations love to explore and colonize the universe and to make contact with other races.
Max Positive Anger Change := 200
Max Negative Anger Change := -200
Homeworld Lost := 100
Any Planet Lost := 50
Any Planet Colonized := -20
Any Our Planet Captured := 50
Any Enemy Planet Captured := -20
Any Ship Lost := 3
Any Ship Constructed := -1
New Treaty War := 100
New Treaty Non Intercourse := 0
New Treaty None := 0
New Treaty Non Aggression := -20
New Treaty Subjugated (Sub) := 200
New Treaty Protectorate (Sub) := 150
New Treaty Subjugated (Dom) := -20
New Treaty Protectorate (Dom) := -20
New Treaty Trade := -50
New Treaty Trade and Research := -70
New Treaty Military Alliance := -100
New Treaty Partnership := -125
Battle in System - Win := -10
Battle in System - Loss := 20
Battle in System - Stalemate := 10
Battle in Sector - Win := -10
Battle in Sector - Loss := 50
Battle in Sector - Stalemate := 20
Enemy Ship in System := 2
Enemy Ship in Sector := 5
Our Ship in Sector := -2
Our Ship in System := -1
Enemy Troops on Planet := 150
Our Troops on Planet := -1
1M Population Killed := 1
Ship Lost in System := 1
Ship Constructed := -5
Facility Constructed := -1
Planet Plagued := 200
Natural Decrease := -10
Natural Decrease for Other Races := -10
Name := Stoic
Description := Populations react very slowly to all events and rarely get angry or jubiliant.
Max Positive Anger Change := 100
Max Negative Anger Change := -100
Homeworld Lost := 50
Any Planet Lost := 20
Any Planet Colonized := 0
Any Our Planet Captured := 20
Any Enemy Planet Captured := 0
Any Ship Lost := 1
Any Ship Constructed := 0
New Treaty War := 50
New Treaty Non Intercourse := 0
New Treaty None := 0
New Treaty Non Aggression := 0
New Treaty Subjugated (Sub) := 100
New Treaty Protectorate (Sub) := 50
New Treaty Subjugated (Dom) := -10
New Treaty Protectorate (Dom) := -10
New Treaty Trade := -20
New Treaty Trade and Research := -30
New Treaty Military Alliance := -40
New Treaty Partnership := -50
Battle in System - Win := -5
Battle in System - Loss := 10
Battle in System - Stalemate := 0
Battle in Sector - Win := -5
Battle in Sector - Loss := 10
Battle in Sector - Stalemate := 0
Enemy Ship in System := 0
Enemy Ship in Sector := 0
Our Ship in Sector := 0
Our Ship in System := 0
Enemy Troops on Planet := 50
Our Troops on Planet := -1
1M Population Killed := 1
Ship Lost in System := 0
Ship Constructed := 0
Facility Constructed := 0
Planet Plagued := 100
Natural Decrease := -50
Natural Decrease for Other Races := 20
Name := Berzerkers
Description := Populations love wars and fighting. They don't care much about their own casualties but their happiness may change very rapidly. Treaties make them very angry!
Max Positive Anger Change := 300
Max Negative Anger Change := -300
Homeworld Lost := 50
Any Planet Lost := 10
Any Planet Colonized := -1
Any Our Planet Captured := 5
Any Enemy Planet Captured := -50
Any Ship Lost := 1
Any Ship Constructed := -1
New Treaty War := -100
New Treaty Non Intercourse := 0
New Treaty None := 0
New Treaty Non Aggression := 10
New Treaty Subjugated (Sub) := 100
New Treaty Protectorate (Sub) := 150
New Treaty Subjugated (Dom) := 0
New Treaty Protectorate (Dom) := 0
New Treaty Trade := 25
New Treaty Trade and Research := 50
New Treaty Military Alliance := 100
New Treaty Partnership := 150
Battle in System - Win := -10
Battle in System - Loss := 5
Battle in System - Stalemate := -10
Battle in Sector - Win := -50
Battle in Sector - Loss := 5
Battle in Sector - Stalemate := -10
Enemy Ship in System := 0
Enemy Ship in Sector := 0
Our Ship in Sector := 0
Our Ship in System := 0
Enemy Troops on Planet := 50
Our Troops on Planet := -1
1M Population Killed := 0
Ship Lost in System := 0
Ship Constructed := -1
Facility Constructed := 0
Planet Plagued := 50
Natural Decrease := -5
Natural Decrease for Other Races := 20
Name := Collective
Description := Due to the collective consciousness the population is very little influenced by outside events and usually in an indifferent emotional state. However they are not emotionless.
Max Positive Anger Change := 50
Max Negative Anger Change := -50
Homeworld Lost := 50
Any Planet Lost := 5
Any Planet Colonized := -10
Any Our Planet Captured := 5
Any Enemy Planet Captured := -20
Any Ship Lost := 0
Any Ship Constructed := -1
New Treaty War := 0
New Treaty Non Intercourse := 0
New Treaty None := 0
New Treaty Non Aggression := 0
New Treaty Subjugated (Sub) := 0
New Treaty Protectorate (Sub) := 0
New Treaty Subjugated (Dom) := 0
New Treaty Protectorate (Dom) := 0
New Treaty Trade := 0
New Treaty Trade and Research := 0
New Treaty Military Alliance := 0
New Treaty Partnership := 0
Battle in System - Win := -5
Battle in System - Loss := 2
Battle in System - Stalemate := 0
Battle in Sector - Win := -10
Battle in Sector - Loss := 4
Battle in Sector - Stalemate := 0
Enemy Ship in System := 0
Enemy Ship in Sector := 0
Our Ship in Sector := -2
Our Ship in System := -1
Enemy Troops on Planet := 1
Our Troops on Planet := -1
1M Population Killed := 1
Ship Lost in System := 0
Ship Constructed := -1
Facility Constructed := -1
Planet Plagued := 50
Natural Decrease := -30
Natural Decrease for Other Races := -10
Name := Multicultural
Description := Populations respond well to contacts with other races and they welcome them in their empire.
Max Positive Anger Change := 200
Max Negative Anger Change := -200
Homeworld Lost := 100
Any Planet Lost := 50
Any Planet Colonized := -10
Any Our Planet Captured := 50
Any Enemy Planet Captured := -20
Any Ship Lost := 1
Any Ship Constructed := 0
New Treaty War := 100
New Treaty Non Intercourse := 50
New Treaty None := 0
New Treaty Non Aggression := -25
New Treaty Subjugated (Sub) := 200
New Treaty Protectorate (Sub) := 150
New Treaty Subjugated (Dom) := -25
New Treaty Protectorate (Dom) := -25
New Treaty Trade := -25
New Treaty Trade and Research := -50
New Treaty Military Alliance := -75
New Treaty Partnership := -100
Battle in System - Win := -10
Battle in System - Loss := 10
Battle in System - Stalemate := 0
Battle in Sector - Win := -20
Battle in Sector - Loss := 20
Battle in Sector - Stalemate := 0
Enemy Ship in System := 0
Enemy Ship in Sector := 2
Our Ship in Sector := -2
Our Ship in System := -1
Enemy Troops on Planet := 200
Our Troops on Planet := -1
1M Population Killed := 1
Ship Lost in System := 1
Ship Constructed := -1
Facility Constructed := -1
Planet Plagued := 200
Natural Decrease := -10
Natural Decrease for Other Races := -10
Name := Choleric
Description := Populations are emotionally unstable. They are either happy or angry but seldom indifferent. They love to fight but hate to loose.
Max Positive Anger Change := 200
Max Negative Anger Change := -200
Homeworld Lost := 100
Any Planet Lost := 5
Any Planet Colonized := -2
Any Our Planet Captured := 50
Any Enemy Planet Captured := -50
Any Ship Lost := 2
Any Ship Constructed := -1
New Treaty War := -50
New Treaty Non Intercourse := 0
New Treaty None := 0
New Treaty Non Aggression := 0
New Treaty Subjugated (Sub) := 100
New Treaty Protectorate (Sub) := 50
New Treaty Subjugated (Dom) := -25
New Treaty Protectorate (Dom) := -50
New Treaty Trade := -20
New Treaty Trade and Research := -40
New Treaty Military Alliance := -60
New Treaty Partnership := -80
Battle in System - Win := -20
Battle in System - Loss := 20
Battle in System - Stalemate := 0
Battle in Sector - Win := -50
Battle in Sector - Loss := 50
Battle in Sector - Stalemate := 20
Enemy Ship in System := 2
Enemy Ship in Sector := 5
Our Ship in Sector := -10
Our Ship in System := -5
Enemy Troops on Planet := 200
Our Troops on Planet := -1
1M Population Killed := 1
Ship Lost in System := 2
Ship Constructed := -5
Facility Constructed := -2
Planet Plagued := 200
Natural Decrease := 10
Natural Decrease for Other Races := 20
Just copy them and insert them at the end of your happiness.txt file.
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