Re: Population Required to Operate One Facility ?
I do wish MM would enable this. People who don't want to use it can just set it to 0 like people who don't want to use multiple engines per move can just leave the default settings in vehiclesize.txt alone.
As for comparing the numbers used in SE to our idustrial system(s) here on earth -- forget it! This is a completely different kind of economics we're talking about in SE. Who knows how things might work when you can order in supplies from other solar systems and you are building products to be shipped out to other solar systems? Each "facility" represents a VERY large scale operation. Our entire nation security apparatus -- CIA, NSA, and whatever other agencies are still secret -- probably represent ONE or TWO intelligence facilities in this game.
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