View Single Post
  #6  
Old January 13th, 2003, 08:21 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: modding question: planet sizes

Ok, lightbulb moment. I have made some new discoveries here.

The problem I was having, and others too apparently as they reported the same symptoms, was not that we were making a planet size smaller thean tiny as I first believed. The problem was we were placing the new sizes before the exsisting ones in the planetsizes file. This was screwing up the game.

You can add all the sizes you want to the end of the file and wont have a problem. They don't have to be in order of size.

Also, the stellar size does not have to be the same as the name. That should have been obvious to me from looking at the file, but I missed it somehow. The name in the planetsize file is what is called in the SectTypes file for the planet size so that has to be unique for each planet size. But you can have multiple planet sizes with the same stellar type. Stellar size is called from the system types file whenever a specific size is needed. Huge and Tiny are the only ones called for specifically in the stock system types file.

Dogscoff, your planet sizes will work I believe as you have them listed as long as you put them at the end of the file. However, since you have them all listed as tiny stellar size they may be used for moons occasionally when the system type file is calling for "tiny".

Ed, Yes, you can make new sizes. As far as how they intereact with the tectonic bombs and whatnot I thought I had that figured out, but I can't say for sure now. I will do some tests taking into consideration my new information and let you know.

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote