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Old January 23rd, 2003, 02:40 AM
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Default Re: Galactic Leadership Style

I certainly agree that if you need minerals NOW, mineral miners are the way to go. At least until you have enough minerals/organics/radioactives to build monoliths.

But the 1,000 mineral production of Mineral Miners and the 900 minerals/organics/radioactives production of monoliths can be improved upon.

I may not have the whole picture, so maybe you guys can help me.

Assuming the planetary values of minerals/organics/radioactives are each set at 100, a Mineral Miner3 should be able to produce:

Mineral miners III.............1,000 minerals
Mineral scanner III.............300 minerals
Robotoid Factory III...........300 minerals
Sys robotoid Factory III......300 minerals
Total............................1,900 mineral per facility

Since a monolith produces equal amounts of minerals, organics and radioactives, I will use the acronym MOR to denote the equal production of minerals/organics/radioactives.

Monolith III....................900 MOR
Robotoid Factory III.........270 MOR
Sys robotoid Factory III....270 MOR
Total..........................1,440 MOR per facility

Would this be accurate? Or are there other 'facilities' which will increase resource production.

I understand that racial bonuses and population bonuses will have an effect, but at this point I am just wondering if the above catches all the 'facilities' which a player can construct to increase his resourse production.

[ January 23, 2003, 01:09: Message edited by: tbontob ]
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