Re: Treaties..... whats the point?
I don't much care for treaties with the AI unless they give me resources, resupply or have multiple partnerships.
The problem is that the AI does not respond to requests properly, like requests to leave a system or attack a system or declare war. If it refuses nothing happens (obviously), but if it accepts it still does nothing because it doesn't know how to carry the request. THAT is what I really think needs to be in SEV, as it is treaties with the AI just have no believability/immersion factor.
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