Re: intelligence projects chances of success
Intelligence projects take place when they are complete, not while completing them.
If your enemy has 100 000 saved intel points and gets 1000 each turn. and you spend 2000 points you will get:
100 000 -(1000-2000)*turns
and that gives you 100 turns to break even and on turn 101 success.
If he has 190 000 and his counter intel projects finishes at 200 000, and you happen to strike when he has passed 200 000 points with 2000 points when he places 1000 pints you succed imediatly.
(These numbers are hypothetical, note that you don't use these points on the enemy until your project is complete!)
[ January 15, 2003, 21:26: Message edited by: Ruatha ]
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