Re: Proportions....
Small Starliners are just there to provide the ability to move population without researching up to Med Transport. Since Med Transport is fairly quick to get, this may make them too inefficient to be a worthwhile choice, with no way to retrofit them into something efficient. In a way this makes sense, but it would be more interesting if they could be retrofit into something more efficient, although I haven't found an easy way to do so when I thought about it before. There's probably something, though.
What are you thinking about Starliner Modules? They are intended to allow the maximum population capacity per ship, as was requested by players. They're especially good in those situations where you need to get the maximum number of people off a planet in a relatively short time. They're supposed to be attractive choices for population transports, and unattractive for other transport types.
As for the auto-upgrade button, I think it's a hopeless cause, because of how inflexible upgrades are in SE4. I've chosen to use them to make it possible to do some logical transformation of facilities, as requested by some players, for expensive facilities, allowing planetary development without so much scrapping. Because there are some interesting choices involved, it will almost never make sense to issue empire-wide "upgrade facilities" orders. Even in unmodded SE4, I almost always find that button to be more of a booby trap than a help. As for morphing projects in progress, I've only ever seen that when somehow the ministers seize control of the empire, through deliberate or forgetful player minister settings. I don't think the "Upgrade All Facilities" button will do that - will it?
PvK
|