
January 28th, 2003, 10:55 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Proportions....
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SE3 fighters - slow, weak, easy to kill, and unable to move out of the sector they are launched in.
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That doesn't work. Fighters get 1 MP even if they have no strategic movement generating engines.
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dogscoff, your suggestions are mostly in line with my Foundations mod design, and some can appear in 3.0, though not in 2.5.x because folks like Fryon don't want the tech tree to change.
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Its just bad form to force changes like that on games in progress. I really did not relish having to have all of my ship designs suddenly made obselete and having to research a whole lot of new technologies to build them agian in order to get a few bugs fixed.
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