Thread: Proportions....
View Single Post
  #93  
Old February 15th, 2003, 09:58 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Proportions....

Well, here is my Proportion 2.5.3 fix for Population Minister problem. If anybody forgot, there is a SE IV feature - AI tries to send 500 population units to one planet, then swith to the next planet. Before 1.84 patch, AI send population to breathable atmosp. planet only. Which was OK since breath. planets are most important in Proportions. But since 1.84, as first reported by NAV, thanks!, AI simply send people to any closest planet. 500 pop. is a HUGE number in Proportions and sometimes AI spend whole game trying to fill one stupid moon

My temporal fix is to scale up population and population modifiers by 10 times. Now, the same 500 units correspond to old 50 and AI spread population quite nicely. The gameplay is identical to unmodified Proportions as long as you remember that 10M can be transported by old 1M transport and are 10 times less productive.

1045337937.ZIP

! WARNING ! It is for new games only. The existing games will be basically ruined. Although you can imagine that there was a cosmic cataclism that killed 90% of your people and surviors are trying to rebuild empire
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote