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Old May 22nd, 2003, 04:27 AM
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Default Re: Adamant Mod Discussion Thread (v0.14.07 released!)

Quote:
Originally posted by Imperator Fyron:
Which would you (meaning anyone that cares to respond) prefer about ship size:
1) They should increase linearly as the do now.
eg: +50, +50, +50, etc.
2) They should increase exponentially (or at least the rate increase should get bigger with each tech level).
2a) eg: +50, +60, +70, +80, etc.
2b) or: +50, +100, +200, +400, etc.
3) There should be a large gap between "light" starships and "capital" starships, with a linear progression of ship sizes.
eg: 100, 150, 200, 250, ... , 400, 700, 800, 900, etc.
4) There should be a large gap between "light" starships and "capital" starships, with an increasing rate of change for progressing ship sizes.
eg: 100, 150, 210, 270, ... , 500, 600, 1000, 1100, 1220, 1360, etc.
5) Some other mechanism, with my explanation following.

Just some random values to illustrate the points.
I think the different should not too big so that a little advance in research would result in a big advantage in combat, but big enough at high level.

I think it is simply better to multiply by a factor than to add a constant (even though it is similar)

For example you decide the size between m (min)and M (Max). You want N ships. k is the factor for size increase between two ship.
M = k ^ (N - 1) * m ==> k = (M / m) ^ (1 / (N - 1))

So if we take m = 100 and M = 2000, N = 10, we have:
k = (2000/100)^(1/(10-1)) = 1.39 (139%)
The size Sn = m * k ^ (n-1). But it is better to round it down to closest multiple of 10 (IMO):
100 140 190 270 380 530 740 1030 1430 2000

Just my opinion
(I used that one...)
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