View Single Post
  #189  
Old May 23rd, 2003, 09:05 AM
StarBaseSweeper's Avatar

StarBaseSweeper StarBaseSweeper is offline
Corporal
 
Join Date: May 2003
Location: France
Posts: 79
Thanks: 0
Thanked 0 Times in 0 Posts
StarBaseSweeper is on a distinguished road
Default Re: Adamant Mod Discussion Thread (v0.14.07 released!)

EDIT: replace 15kt component by 10kt components Is it fine now?
EDIT2: add ultra-armor test, change size of ship.
EDIT3: I'm lazy, I test only level 1 armor.
EDIT4: add"." because of space optmization

Ok, Tell me if the following configuration seems ok for you:

Ship sizes of 400
I fill 100kt with armor, the rest with 10kt struct/size components.

I use the number of your armor:
Armor A: size = 1, struct = 10
Armor B: size = 10, struct = 50
Armor C: size = 100, struct = 250

.............Armor.................Comp........... ....Ship(total)
S480-A: 100x10kt (1000kt) 30x10kt (300kt) 1300kt
S480-B: 10x50kt (500kt) .. 30x10kt (300kt) 800kt
S480-C: 1x250kt (250kt) .. 30x10kt (300kt) 550kt

I shoot 50kt shoots, up to 6.

Would that be a realistic test for you?

And yes it is possible to calculate even with randomness But you know mathematics

[ May 23, 2003, 08:50: Message edited by: StarBaseSweeper ]
Reply With Quote