quote:
Originally posted by Nyx:
I do that quite often, though I've found shipyard ships more useful since they can build replacement troops, fighters, and smaller ships while out on crusade. Repair ships can only keep the original fleet in fighting condition.
True. But doesn't a repair component III repair more components per turn than a Space Yard III component? Plus, the Space Yard component is much more expensive, and you can only fit one one a ship.
Speaking of Space Yard Ships with your fleets... have you ever gone to the Construction Queue screen and, in a mad rush to tell all your space yards to build stuff, accidentally selected the space yard ships that are currently moving from one place to another? Very annoying... Especially if the SY isn't traveling with a transport if it's building units. :-)