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Old October 27th, 2003, 02:59 AM

JLS JLS is offline
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Default Re: Adamant Mod Discussion Thread (v0.14.07 released!)

Quote:
Originally posted by Imperator Fyron:
You might want to snag the 0.13.13 patch next.

http://www.spaceempires.net/home/mod...ownload&cid=20

It does not really matter which you start with. Just pick any physical race. I have been given the green light to use TDM AIs as a base.

Could you please keep a log of the changes you have to make to the AI to get it to function in the mod? This would be a great aide to others that decide to make their AIs compatible.

Also, whatever dummy tags are necessary can be added in easily (well, not always easily... ). Consistency is crucial, ofc. And, making them not totally interfere with the stuff that the Space Monsters use would be a good idea.
OK, Abbi it is at 13.13 and with no Space Monsters conflicts, I think I can manage this

I will get it off to a start, but it is expected you will have many more data additions that will effect the first product.

I doubt TDM and/or AIC files will have much to offer as a foundation in regards to the Major AI Files.

- - -

However, there will be a few consultations you may have to make with some of the base data, but this can wait until I have more of the Ducks lined up

[ October 27, 2003, 01:14: Message edited by: JLS ]
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