
October 27th, 2003, 11:41 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
OK fyron, what TDM AI would you recomend for what ADAMANT RACE...
And this is my final example.
Actually lets go with (A) our original Abbidon choice.
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If I add the Adamant weapons to there Design File and add what ever Adamant Facilities to that construction file and do NOT totally rebuild any TDM AI driver files from the bottom up; other then the added Adamant Weapons and Facilities etc.
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Any player can make your Adamant AI based on se4 TDM drivers and your Adamant data COWER into:
Protectorate Treaty
Subjugation Treaty
Then Accept any Human Players Demand for surrender
Get this; it can probably be done WITHOUT any Human Player researching any not even one, existing sole Adamant tech and only building a FEW SHIPS; a matter of fact it is doubtful I even need to build a facility or start a new colony. And to boot; in simu play; I can do this all within 5 years, with most default game starts.
I know the players that will find the way and find it quick. How about you, please tell me if you know what Adamant data will allow us Human Players to Cower all your AI; with drivers that are tuned to another data source.
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However, when playing TDM with the Stock se4 data that TDM is tuned with; and the same Drivers less your Adamant Weapons and Facilities, the TDM Abbi has and will rule most players.
[ October 27, 2003, 21:59: Message edited by: JLS ]
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