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Adamant Mod Discussion Thread
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October 28th, 2003, 12:30 AM
JLS
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Quote:
Originally posted by Imperator Fyron:
It's up to you...
The General.txt file needs the race type and HW planet type traits added as the first advanced traits (they cost 0, so if added as the Last ones, they will not be selected...). Just set up their characteristics and traits as close to what they are in stock as possible.
I believe the latest Default_Strategies.txt file form the Ultimate Strategies Mod is in Adamant. Use that one.
quote:
Have you figured out the puzzle below on how to beat the AI using your existing data?
Can't think of any exploits that are not already possible in stock SE4...
if someone wants to exploit the AI as much as possible to cheat their way to victory, that is their problem, not mine.
If you want your AI to be great in multiplayer or a Week End LAN party, you can not adopt this philosophy
[ October 27, 2003, 22:31: Message edited by: JLS ]
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