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Old October 28th, 2003, 06:34 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: Adamant Mod Discussion Thread (v0.14.07 released!)

Quote:
JLS:
"In addition, as far as I recall as of se4 v1.78 and probably to date the AI will not build ships that are over a certain KT. If IRRC its between 400 and 590 kt, so in effect your AI will not build Colonizer over (what ever it was 400 to 590) in simu games for 50 turns, you may consider reducing your Colonizers to that minimum.
You also may want to confirm this with Malfader"


Fyron:
"You can certainly have AIs building big ships, just increase the design sizes and max tonnage at various start levels. Have you never seen any TDM AIs with baseships or DNs? Or, have you never seen the AIs build colony ships in Proportions or AIC? In there, colony ships are 1800 kT."
I guess you never played LAN fyron, because prior to the Last se4 patched Version the AI would not build ships over 600kt for 50 to 100 turns

JLS can you confirm if this is fixed yet, I think it was.

[ October 28, 2003, 16:38: Message edited by: Grand Lord Vito ]
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