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Old October 29th, 2003, 05:12 PM

JLS JLS is offline
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Default Re: Adamant Mod Discussion Thread (v0.14.07 released!)

Quote:
Originally posted by Imperator Fyron:
All that score stuff can easily be taken care of... just double or triple the score ratios necessary for those bad treaties and surrenders. Do AI bonus resources count towards their score? I forget. If so, then an AI with even a low bonus has 2x the starting score from resources as the human does, so a few colony ships will not be that drastic.
You may think Fyron, however

I believe the Adamant AI will vacillate and dither as the Human Players builds, maintains in flight then lands multiple 3300kt Colonizers.

In addition, when 3300kt Colonizers are NOT being built by the Human Player (1) with the AI as you recommend “score double or triple the score ratios stuff”; will cause the AI to now think HP (1) is weak and puny but yet HP (1) may have a superior Combat Fleet value worthy to take on that AI.

Yet Human Player (2) with a much lesser Combat Fleet value but has Multiple 3300kt Colonizer in Flight with the same AI will think this player is “score ratios” more powerful. Hence, this AI Player may decide to change posture towards Human Player (1) the actual stronger Player.



[ October 29, 2003, 15:19: Message edited by: JLS ]
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