
May 5th, 2004, 07:48 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Quote:
Originally posted by aiken:
The main problem I can see, is not maintanence but investments into the construction of such bases: 20000 resources x 5 comp per base = 100000 resourses (asuming 10:1 scale). That is quite expensive and takes long time for non-HW planets to build. To workaround this you can add positive Modified Maintenance Cost ability to this component and make them cheaper. Will the positive and negative values substract from each other, or not?
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Yeah, build times are an issue... The maintenance values will stack. I am not positive if they just add linearly, or if they multiply, with one increasing maintenenace first, then the other decreasing it. Anyone want to test it? 
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