Personally, I love fighters (ahem, who would have thought that, eh?).
I don't like the way damage is applied to them but they are quite effective anyway. Make sure to install 2 shields in a large fighter and they are deadly.
When you bring some capital ships with you the enemy is faced with a though decision: Fight the capital ships and be mauled by the fighters or shoot the fighters (quite hard) and get toasted by the capital ships.
No one said it would be an easy decision.
quote:
Originally posted by Firemane:
Here is something that I fing a bit disturbing...
When hit by point defense weapons, a group of missiles die one at a time. On the other hand, when hit by a big weapon, fighters and sat Groups seem to die by the dozen instead of one by one.
This makes fighters a relatively poor choice on the cost effectiveness side, not to mention that you can find yourself doing a lot of transporting to keep up operational loses. Also, I found myself at least once in the unenviable situation of having to stop an offensive and run because of loses inflicted on my fighter strike forces by the Cue Kappa main ship batteries (Add a stream of colorfully irreverent words at the end of that sentence, please). So far I've read some Posts where a bunch of you guys seem to dislike relying on fighters, Is that your reason?
I like fighters. They are an offensive tool. But it spoils my "suspension of disbelief" to see the way they handle damage. So, should I stick with fighters or switch to something else? Are there any successfull fighter commanders out there who can advise me?