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Old February 15th, 2003, 08:44 AM

couslee couslee is offline
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Default Re: capturing planets in PBW games

I have tried to set the planet damage to 50% before and had attack until all weapons are gone. Once the planet reached 50% damage, my ships moved on to an unarmmed base, while the planet WPs continued to erase the rest of the fleet, including the ones that did an end run around the planet to attack the poor base station. grrr.

I never use the default transport designation. i always just make a new one called "transports" and put all my carrying ships in that. makes it easier when building, designing and upgrading. Same with colony ships. i don't need seperate classifications for each world type.

Just make sure you don't do what i just got done doing. I had two ships carring troops. one was my armmed invaders, and one had my "happy puppy" units (cheap no weapon cockpit only police units).... I dropped the wrong troops. It was not a pretty sight.

edit in (sorry, playing turn based Sp tactical. my bad)

[ February 15, 2003, 06:46: Message edited by: couslee ]
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