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Old January 22nd, 2003, 09:48 PM
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Ed Kolis Ed Kolis is offline
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Default Better quality from Doga

I decided to give Doga L3 a try, and it looks really cool (a renderer that supports CEL SHADING ) but one thing that turned me off is there doesn't seem to be any way to render curved surfaces accurately - they always get turned into this weird polygon mesh... also, how the heck do you do extrusions?
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