What about getting rid of the Warp points and allowing any capital ship to have an Hyperdrive to jump to any system in line of sight (not blocked by other system) within a 100 light years ?
That would be far more realistic, would get over all those "warp point shock point defenses", and would dramatically change the strategy.
I'm playing now with the in-house rule of not defending any warp point, and it feels very diferent. It forces you to defend every colony independently, plus keeping a colonial fleet for counterstrokes.
There is nothing like a hostile alien fleet warping out in middle of your home system without warning....
