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Old January 26th, 2001, 05:36 PM

SunDevil SunDevil is offline
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Default Re: Posted: Updated Default Races

Tamap_Gamer:

I've played about six games with these files and the races who are suppose to be aggressive and warmongers are, and the races who are in the middle have some peace treaties and some are at war. The peaceful races have treaties with other peaceful races and some middle races and are at war with the aggressive war mongers. Overall, I would see this was a good first step.

1. With the max tonnage, you were right, and I will right now give you credit for that. Having a max tonnage doesn't make much sense if all races start out with full tech.

2. With the max turns, I think it is interlinked with how many systems some races target when they get angry. So if they target 30% of one of their enemies systems, and they attack one of them, they then wait so many turns before they attack that same system or another system within that 30% again.

Thank you for taking a look at it, I'm going to keep playing with it, by I was wondering if there was a chance to maybe add this to the next Version/or future Version of the mod pack?
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