
March 9th, 2003, 04:03 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: SE5, Tell Aaron what\'s on your Wish List
Quote:
Because that limits you to having only 2 bonuses. Or, you have to limit them to 1 of 2 categories that add together to get the multiplicative value. Which again, is more limiting than the current system. Also, what is 1.0 / 1.2? 0.833. Now, the 20% ECM penalty has dropped to 16.7% (or .167).
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What are you talking about?
If you want many bonuses and penalties, you just keep multiplying or dividing. I don't see the problem here.
And, come on now. You wanted the so called "20% ECM" description to mean that it cancels a "20% CS"
Now you're complaining that the effect isn't exactly 20% when the combat sensors are not involved?
Diminishing returns are part of the point of using multiplication!
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