Nah, best not to remove anything unless it becomes impractical from a programming standpoint. Sure, the current use of the "weapons always hit" ability might be cheesy, but there might be a legitimate use for it in some mod somewhere... super targeting sensors that are REALLY huge and expensive but guarantee a hit, maybe? interesting strategic decision, do I take up half my ship's hull with |_|83r 1337 Sensors-O-Doom (note: come up with better name

) that guarantee my weapons always hit, but in the process lose most of my raw firepower in the process?