
June 3rd, 2003, 01:46 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: SE5, Tell Aaron what\'s on your Wish List
Quote:
Yeah, the low-pop scenario is what concerns me. The problem is, each ship will unload all or none of its ordnance on that Last turn - and if we are talking about the multiple napalm-bomb ships I use for planetary assault, they often wipe out the 100M+ pop in the final volley. What I was looking for was for the ship to fire 'em one at a time, so that there is a chance of preserving the population.
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No they don't. If using the right strategies (default capture planet), direct fire weapons stop being fired as soon as there are no weapon platforms left. A ship will not fire 6 direct fire weapons if the first 2 finish off the Last WP. Now, seeker weapons (which napalm is not one of, it is direct fire) cause a problem because all of them get fired off before the damage from any is done, so too many will get launched.
Do you have SE4 Gold, or regular SE4?
[ June 03, 2003, 00:47: Message edited by: Imperator Fyron ]
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