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Old June 19th, 2003, 12:35 PM
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DavidG DavidG is offline
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Default Re: SE5, Tell Aaron what\'s on your Wish List

Quote:
Originally posted by Captain Jean Luc Le Grand Chat:

Apologies for the above, a bit rambling I know but I just love the realism of this. For example, 3 systems out, one of my scoutships bumps into an alien armada, one of my fleets is 2 systems away and could intercept if they got orders in time, it takes say 3 days for the message for get back home, 2 days to get a message to the fleet and 3 days for them to get to intercept range - in that 8 day period, the alien fleet would be a damn sight closer or even nuking my homeworld...

Now, in SEIV terms, any time under a turn is not important, BUT I wonder if it could be modded so that you need to develop communications technology to have the "instant" communications network, and until you do, you cannot find out anything until your scoutship returns to a planet...

Does this make sense to anyone?
Well not really. It sounds needlessly complicated to me. I mean if the fleet in your example is 2 systems away should it really need to wait untill a message from the scout got all the way back to the homeworld and back before reacting? I think I like the SE4 universe with instantaneous communication.
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