I read chapter 2 in the Trillian Empire thread and it gave me an idea. If this was already posted, shoot me
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Reading chapter 2, it made me realise what i sometimes miss in SEIV what some other games do have: leaders! Adds to the roleplaying character of the game. Some games give you great leaders at random times with abilities that influence troops. In SEIV, that could mean that some leaders influence ground combat of the troops they lead, others fighters or fleets!
Maybe boost intelligence or research.
Dang, reminds me of, eh, what's it called * stands up, walks to box with old goodies * Hah, Starwars Rebellion.
Image that for a race (say Federation), you could suddenly end up with Jean-Luc Piccard
Would be fun. Then for modding you could make a number of leaders that would appear at a certain time or randomly.
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[ June 19, 2003, 20:45: Message edited by: minipol ]