Re: Difficulty and AI Bonus Settings
Just finished up my max bonus game and went back to some previous saved games.
Yep. The AI gets the same bonus for intel that he does for research: 5x whatever the colonies produce.
Towards the end of the game when Mega Evil Empire set them all against me, intel started to get a bit annoying. Every turn, I'd get a report about one or two planets being damaged, a couple of planets rioting because of AI Puppet Party attacks, food contamination killing population, etcetera.
Quite, quite annoying.
Most of it I ignored until I realized a couple of colonizes were blockaded by my own former ships!!
I'll take a look at some of the other systems and let you know what I find.
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