Re: SE5, Tell Aaron what\'s on your Wish List
A newbie's list.
I love the game and spend entirely too much time playing it. But overall I'm hoping SEV is opened up a bit and allows different strategies outside of primarily conquest.
1. Ability to split planet production between projects.
This would be nearly identical in functionality to the existing research and intel screens.
Say I'd want to construct mines at a rate of 2 per turn, but still would like to build research centers.
2. System comparison screen.
Sometimes I'd like to look at an entire system to determine what needs to be built there.
So something like the planet screen but by system with units, ships, facilities listed by planet in that system.
3. Peaceful or Diplomatic win conditions.
I just don't feel the need to defeat EVERY race.
4. Ship routing through supply points.
When I send a ship three systems over it would be nice if it automatically visited a resupply base at every system.
Yes, I often forget to set waypoints when directed ships/fleets.
I'm slipping this in at the four slot to disguise the how whiney it really sounds.
5. Allow some elements of the scoring to be modded.
Again, the scoring seems to favor conquest/empire building which limits how the game can be played.
Perhaps something as simple as score = (a * pop^na) + (b * tech^nb) + ..., where a, b, na, and nb would be user defined values.
6. Better Intelligence and have it play a larger role in the game.
����� Clearer algorithm for how intelligence works and how to improve success/failure.
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����������� Perhaps this can be improved by allowing the overpurchase of the selected intelligence item.
����������������� For example 10k points 1X effectiveness of an item, but 20k points gives you 1.25X.� So that by paying 10k extra points, the chance of success is improved by 25%.
7.� Move intelligence button onto main view and off the politics screen.
8.� Add ship warnings to the map or log screens.�
Too many times I've had enemy ships slip into my sectors without me noticing.�
It would be great if this just pointed out races with Non-Intercourse or War pacts.�
A user option for selecting what Messages are received would be even better.
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