
December 19th, 2003, 06:26 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: SE5, Tell Aaron what\'s on your Wish List
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* fighters seem insanely large. the USS Enterprise is only 70kt in real life, yet a large fighter is 1/3 that size. An Oliver Hazard Perry class frigate is 4.1kt. That's 1/4 the size of a small fighter! These aren't fighters, they're intra-system frigates. B-52s at full weight weigh 219 tons, or there about. 100, 200 and 300 ton weights for fighters seem somewhat more reasonable, even though that means that carriers can pack ungodly numbers of them.
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Keep in mind that the SE4 kT is not a unit of mass, volume, or any other real quantity. It is just a relative scale. Fighters and ships are not really on the same scale. Also, ships in Star Trek are usually rather small. B5 and Star Wars ships, for example, are often many degress of scale larger. The SE4 ships are actually small compared to most Sci-Fi, if you take the "kT" literally.
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* refittable fighters. I'd like to be able to choose between DU cannons or missiles before sending them into combat.
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Not being able to retrofit units is a balance tradeoff from them having 0 maintenance cost.
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What I mean is right now you can turn cloak on or off, but only for the entire turn. I want to be able to move to a warp point, decloak, move onto it, sweep for mines, warp, do the same, and re-cloak. Its also a pain to have to have units in your transports before you can order them to, say, lay mines.
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I don't think being able to decloak, do stuff, then recloak all in the same turn would be a good idea from a balance perspective. There has to be some risk, or cloaking becomes way too powerful.
[ December 19, 2003, 16:30: Message edited by: Imperator Fyron ]
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