Re: SE5, Tell Aaron what\'s on your Wish List
One thing I noticed about Starfury is that while you can make the 3D models of ships and such, you still have to render them into a few bitmaps, which can be a pain if you don't have a renderer that's compatible with your modeller handy. What I'd like to see in SE5 is, if it has a 3D model, then that model is used anywhere it appears in the game, and no pesky bitmaps to generate. Or if the bitmaps are used for performance reasons, just include a simple renderer with SE5 (or even an addon for Starfury) that just lets you view a textured .x file and scale/rotate it, then save a snapshot as a bitmap. (With a bit more knowledge of DirectX, I could probably put one together myself... it's just loading a model, displaying it, transforming it, and saving the contents of a window to a bitmap!)
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