It was mentioned once before that if all of these suggestions were implemented, then the game would be way too daunting for newbies. What about different options for the interface controls?
Basic- For new players. All the functions are there and are clearly labeled, tooltips, etc. Some of the more advanced features would be found under various menus (Empire window, research window, etc.)
Advanced- smaller icons for the controls so that more could be added, no tool tips, and possibly customizable, more controls on the main toolbar. Things like System Notes right on the toolbar as well as perhaps a Find feature for finding specific ships/planets/facilties, etc.
I think this sort of system would allow for new players to get the hang of the game, without drowning in the controls and still give all us veterans oodles and oodles of buttons to click.
I remember when I first saw screen shots for SEIV, I kept trying to figure out what all those icons were for. And then getting the game! WooHoo! I'm one of those guys who buys a car based on how many controls are at my disposal.
[ May 01, 2004, 20:59: Message edited by: bearclaw ]