
May 7th, 2004, 06:31 AM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
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Re: SE5, Tell Aaron what\'s on your Wish List
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Originally posted by Tanus:
I'm sure it's probably been said before, but I'll throw it in anyway.
I'd like the option to set cloaking/detection 'distances' - kind of how long range scanners work.
Eg. Level 3 detectors would be able to see a cloaked ship up to 3 sectors away, level 4, 4 sectors away, etc. This would get more complicated as you add different cloak levels as well, but that's the general idea. System wide detection eliminates pretty much all 'stealthy' options and misdirection
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I proposed an idea like that awhile back. Though I was thinking more of having a scanner level combined with a sensor range, to make the different scanner types in SEIV be a bit different. Scanner level would scan out to the range, and be able to detect lower level cloaks further out.
Essentially, a Lvl 4 scanner w/range 2 would be able to detect cloak lvl 4 and lower at range 2, lvl 3 and lower at range 3, lvl 2 and lower at range 4. It would also detect cloak lvl 5 at range 1 and detect cloak lvl 6 if in the same sector.
Also wanted the cloak levels to stack, but only one particular component (or sector level obscuration) to work. So, you couldn't mount two cloaking devices to stack their cloak levels, but you could stack a cloaking device with stealth armor and hide in a sensor-obscuring nebula system or a sector-sized obscuring storm.
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...can you and your associates arrange that for me, Mr. Morden?
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