Re: SE5, Tell Aaron what\'s on your Wish List
Actually Trask, I understand your point, since all money is the same value, small trading empires could equal large militaristic ones. I was going to suggest some form of system to make it so your money's value to another empire depends on your relations with that empire and your score, but I figured it would take too much time and room in the game to put a system like that in. Honestly, the only real reason I want money, is if I get into a war, and have no fleet, or not enough of one, I want to buy it faster then normal production (here and now, not just cut back on the time) so if they would want to put a purchase option in (using resources instead) thats fine, thats all I'm asking for. Also, maybe some kind of battle history, where you go into it and it tells you how many ships were involved, you get the idea. (I'm sure alot of people won't like the idea due to the fact it will eat up room for something else to go, but it's just a suggestion). How about native (pre-warp like) civilizations that on their own, (assuming the numbers of players isn't maxed out) can become space faring, intergalactic powers.
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